And aside that the answer to your question is "No, there is no difference as they won't do more jobs nor leveling up faster, truck affects their profit only." For fast leveling read carefully what each skill does and decide your training strategy, or leave them to Balanced that is not so much away from "best", AND, keep them away from ferry Hi all, I'm quite far now with this game and enjoying it considerably. Though I'm at a picker at the moment with the design of my fleet of Volvo F16 Globetrotters. I can't decide whether it is worth upgrading them from 4 x 2 to a 6 x 4. Do the drivers you hire haul heavier loads if they have a 6 x 4 chasis (and make more money) or do they still haul heavy loads with a 4 x 2? If the latter then hey it's good to buy tunned truck to your hired drivers? it's like better truck + better trailer = bigger profit? thanks have a good day :) Π£Π²Ρ–ΠΉΡ‚ΠΈ ΠšΡ€Π°ΠΌΠ½ΠΈΡ†Ρ Π”ΠΎΠΌΡ–Π²ΠΊΠ° Π§Π΅Ρ€Π³Π° Π·Π½Π°Ρ…Ρ–Π΄ΠΎΠΊ Π‘Π°ΠΆΠ°Π½Π΅ ΠšΡ€Π°ΠΌΠ½ΠΈΡ†Ρ ΠΆΠ΅Ρ‚ΠΎΠ½Ρ–Π² Новини Бтатистика For example, if you have all points assigned and all available skills maxed out, your driver rating will be 10.0. Where as, having no points assigned to available skills, you will have a driver rating of 0. So in short, the more points applied to available skills, the higher your driver rating becomes. [ external image ] [ external image ] You wouldn't actually be seeing YOUR driver, but make the game spawn a truck that's the same model, color, etc and carrying the same cargo as what your employee has. And spawn it somewhere on the map near where your employee should be. That's basically how the multiplayer mod works from what I understand. #3. . To be honest it makes very little difference which of the drivers you have available that you hire because they develop quickly to start with but if you'd like to give them a small head start then select the drivers with the most 'pips' (ignore the rating it is a complete waste of time) and avoid those with Ecodriving pips or two pips in anything other than Just-in-time. It takes time for drivers to start earning decent money. They need to gain experience. Get at least three drivers all in the same garage. Give them decent trucks. After you employ a driver, he/she won't start earning until you complete a job. I had 40 drivers, with trailers, they made me over Β£40 million pounds. After that you need a worker to drive your 2nd truck, so get hiring! You won't find experienced drivers at a low experience level so purchase a worker of 0.8 - 1.7 rating, eventually they'll improve that rating so don't worry that they're inexperienced. At this stage you just want a cheap worker to create some profits to pay the daily interest. Reviewing a recent analysis of the profit logs from ten week's worth of saved games for 119 hired drivers, all of whom are level 30 or better and have at least 5 points in ADR, the best I can see is a driver with only five points in ADR who performed 14 ADR jobs out of 46 and the worst is a driver with all six points who managed just 1 ADR I don't know how much clearer I can write this. 1. Buy used truck. ($87,500) 2. Repair Truck to make "road-worthy" by "repairing or Replacing parts". (+$106,000) 3. Attempt to use the truck .. find out that even with "2. Repairs and replacing parts" truck is still not in good enough condition to "use" reliably. 4.

euro truck simulator 2 hired drivers profit